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Animation Fundamentals

Week 7 – Walk cycle blocking

Finishing the Weight Shift

Implementing George’s feedback, I focused on refining my animation. He gave me some key pointers: keeping relaxed knees, rotating toes outward, and ensuring that the first and last poses were the same. I diligently attempted to incorporate these suggestions into the animation. I’m delighted with the outcome, seeing how these adjustments contributed to a more polished and expressive animation.

Weight shift – Animation (Spline)

Walk Cycle – Blocking

Understanding walk cycles – Animator’s survival Kit – Drawing
My frame breakdown for the walk cycle

I studied the Animator’s Survival Kit to grasp the breakdown of key poses and frame spacing for the walk cycle. Here’s the outcome of my work based on these principles.

Walk cycle – Blocking (front)
Walk cycle – Blocking (Side)

According to George’s feedback, he suggested incorporating more hip sway into the walk and highlighted an issue with the feet sliding back after the down pose. This required adjustments for the animation to look smooth.

Syncsketch – Feedback